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A bit about me:

I am a UX and product designer with a background in Interactive Arts and Technology from Simon Fraser University and Strategic Foresight and Innovation from OCAD University. My work sits between UX research, interaction design, product thinking, and design strategy.

I enjoy working on complex user problems where the answer is not only visual design, but also structure, onboarding, information clarity, decision making, and system logic. Across academic, client, and research based projects, I have worked on websites, digital tools, UX prototypes, research toolkits, evaluation frameworks, and service experiences.

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How I Approach Design

Research into Structure

I translate research findings, user needs, and messy information into clear structures, flows, and design decisions. I care about how insights become usable design choices rather than staying as abstract findings.

Systems and Product Thinking

I look beyond individual screens to understand how users, content, processes, and stakeholders connect within a larger system. This helps me design experiences that are not only usable, but also practical to implement.

Interaction and Experience Detail

I pay attention to how people move through an experience, including onboarding, navigation, feedback, accessibility, and emotional clarity. I believe small interaction details can strongly shape user confidence and trust.

Background

  • MDes Strategic Foresight and Innovation
    OCAD University

    BA Interactive Arts and Technology
    Simon Fraser University

  • UX and Web Design Client Work
    Designed and built digital experiences for academic, research, and community based projects, including responsive websites and content structured digital platforms.

    Research Based Design Projects
    Developed research toolkits, UX prototypes, evaluation tools, design frameworks, and strategic recommendations through graduate research and applied design projects.

    Teaching and Learning Support
    Worked as a teaching assistant, supporting undergraduate students through tutorial guidance, assignment feedback, grading support, and learning communication.

  • UX and Product Design

    User flows
    Information architecture
    Wireframing
    Prototyping
    Usability evaluation
    Product thinking
    Responsive web design

    Tools

    Figma
    WordPress
    Adobe Creative Suite
    Miro
    Notion
    HTML and CSS

    Research and Strategy

    User research
    Interview synthesis
    Journey mapping
    Systems mapping
    Strategic foresight
    Design frameworks
    Evaluation tools

    Visual and Interaction Design

    Interface design
    Interaction design
    Design systems
    Presentation design
    Content structure
    Visual communication

​Beyond Design

Outside of design, I spend a lot of time practicing archery, playing tennis, and training at the gym. These routines keep me focused, patient, and consistent, which also shapes how I approach design work: through steady practice, close observation, and continuous refinement.

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