I’m a UX/UI and visual designer interested in how thoughtful interactions and strong visual systems can make complex ideas easier to understand and engage with. My work brings together research, strategy, interaction design, typography, and visual storytelling across digital products, websites, and communication design.


[UX design, Mobile App]
AquaQuest: Gamified Aquarium Journey
Created a gamified aquarium journey that guides visitors through learning, exploration, and interactive tasks. Combined mobile interaction, game mechanics, and physical space to make the visit more engaging.
[Service Design, Product Strategy]
Community Exhibition: Seasonal Community Curation Program
Proposed a seasonal community exhibition model that helps local participants share stories, objects, and creative work. Designed the program structure as a repeatable service that supports community engagement and public participation.
[Product Design, Mobile App]
One Iota Mobile: Golf Performance Tracking
Designed a mobile tracking experience that helps golfers record performance data quickly during practice and play. Focused on reducing input friction and making performance insights easier to capture.




