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[Product Design, Mobile App]
One Iota Mobile: Golf Performance Tracking
Designed a mobile tracking experience that helps golfers record performance data quickly during practice and play. Focused on reducing input friction and making performance insights easier to capture.
[Service Design, Product Strategy]
Community Exhibition: Seasonal Community Curation Program
Proposed a seasonal community exhibition model that helps local participants share stories, objects, and creative work. Designed the program structure as a repeatable service that supports community engagement and public participation.
[UX design, Mobile App]
AquaQuest: Gamified Aquarium Journey
Created a gamified aquarium journey that guides visitors through learning, exploration, and interactive tasks. Combined mobile interaction, game mechanics, and physical space to make the visit more engaging.
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